Display a texture image with support for a background color and tint.
user_texture_id
Renderer texture identifier (ImTextureID bigint), not an SFML texture object.
image_size
Displayed image width and height in screen pixels, independent of texture dimensions.
Implied uv0 = { x: 0, y: 0 }, uv1 = { x: 1, y: 1 }, bg_col = { x: 0, y: 0, z: 0, w: 0 }, tint_col = { x: 1, y: 1, z: 1, w: 1 }
Icons made by Lorc, Delapouite & Skoll · game-icons.net · CC BY 3.0
Display a texture image with support for a background color and tint.