Number of draw lists submitted for this frame.
Viewport left edge in display coordinates.
Viewport top edge in display coordinates.
Viewport width in display units, before framebuffer scaling.
Viewport height in display units, before framebuffer scaling.
Horizontal framebuffer pixels per display unit; commonly 1 or 2.
Vertical framebuffer pixels per display unit; commonly 1 or 2.
Sum of index counts across all submitted draw lists.
Sum of vertex counts across all submitted draw lists.
True after Render() and before the next NewFrame().
Frame rendering totals and display-to-framebuffer geometry.