API reference
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RenderTexture

sf::RenderTexture: record clear/draw, submit when display is called.

Type hierarchy

Hierarchy (View Summary)

Source & inheritance
Member directory41

Constructors

Properties

Methods

Constructors

Methods

  • Synchronously submits recorded draws and updates the result texture; only then can these draw results be sampled.

    Returns

    void
    Source & inheritance
  • Call display() after drawing, then generate mipmaps for that image.

    Returns

    boolean
    Source & inheritance
  • Submits queued draws and activates or deactivates the OpenGL context; returns whether it succeeded.

    Parameters

    active
    boolean = true

    Returns

    boolean
    Source & inheritance
  • Sets whether the result texture repeats.

    Parameters

    repeated
    boolean

    Returns

    void
    Source & inheritance
  • Sets whether the result texture uses smooth filtering.

    Parameters

    smooth
    boolean

    Returns

    void
    Source & inheritance
  • Returns the maximum antialiasing level supported by the current environment.

    Returns

    number
    Source & inheritance

Symbol members

"[graphicsNative]": NativeGraphicsHandle<"renderTexture">
Source & inheritance
  • Returns

    ReadonlySet<
        Readonly<
            Pick<
                Texture,
                | "getSize"
                | typeof graphicsNative
                | typeof textureId
                | typeof textureOwner
                | "copyToImage"
                | "isSmooth"
                | "isRepeated"
                | "isSrgb"
                | "getNativeHandle",
            >,
        >,
    >
    Source & inheritance

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