Creates a view centered at (500, 500), sized (1000, 1000), covering the entire target.
Creates a view covering the specified world-coordinate rectangle.
rectangleCreates a view from a center and size in world coordinates.
centersizeReturns a read-only cached inverse transform from normalized device coordinates to world coordinates.
Returns a read-only reference to the normalized scissor rectangle, updated by setScissor.
Returns a read-only cached transform from world coordinates to normalized device coordinates.
Returns a read-only reference to the normalized viewport rectangle, updated by setViewport.
Adds a world-coordinate offset to the view center.
thisoffsetAdds angle to the current view angle.
thisangleSets the view center in world coordinates, copying center's values.
thiscenterSets the view rotation angle, normalized to [0 degrees, 360 degrees).
thisangleSets the normalized scissor rectangle; the entire rectangle must lie within [0, 1].
thisscissorSets the width and height covered by the view in world coordinates.
thissizeSets the viewport rectangle with coordinates and size as fractions of the render target's width and height.
thisviewportMultiplies the view's coverage size by factor; values below 1 zoom in and values above 1 zoom out.
thisfactor
A value camera; mutation and projection math stay on the JS side.