EffectProcessorCallbacks
interface EffectProcessorCallbacks { onClose(): void | Promise<void>; process( input: null | Float32Array, inputFrameCount: number, output: Float32Array, outputFrameCount: number, channelCount: number, ): void | EffectFrames | Promise<void | EffectFrames>;} Source & inheritance
Member directory2
Methods
OptionalonClose
onClose(): void | Promise<void>
process
process( input: null | Float32Array, inputFrameCount: number, output: Float32Array, outputFrameCount: number, channelCount: number,): void | EffectFrames | Promise<void | EffectFrames>
Icons made by Lorc, Delapouite & Skoll · game-icons.net · CC BY 3.0
Floating-point PCM effect callbacks executed in a Node Worker.